Gonzali Merchant Family

The Gonzali Family come from the southern part of Ish, the port town of Merata. They run most of the merchandise from Ish into the Westlands. They also own a large portion of the Oriilot farms along the river.

Gorgalug

Gorgalug Gorgalugs, often called “tank slugs” by adventurers, are large creatures who live within the dark caverns and deep recesses of the earth. They burrow through solid stone by two means of acid production: some from a gland under its mouth which it can spit precisely up to 30 feet, and the other secreted from … Read more

Gorgalug, Adolescent

  Gorgalug, Adolescent Challenge Rating: 3 Size: Large Type: Animal Initiative: +1   Defense Hit Points: 30 (3d8 +12) Armor Class: AC 16, touch 10, flat footed 16 (+1 dex, +6 natural armor, -1 size) Saves: Fort +7 Ref +3 Will +5 Weaknesses: –   Offense Speed: 20 ft’ Base Attack: +3 Melee: Slam +6 … Read more

Grael Ograin

  Role in Story: Minor, Archeon guardian and husband of Biena. Occupation: Archeon of the Watchers Physical Description: Tall, broad, solid Personality: Stoic, quiet until engaged, strategic. Habits/Mannerisms: Laughs quietly after making small jokes or puns.  Background:   Grael is tall, his shoulders holding his worn iron armor as if it is never taken off. A … Read more

Grand Ballroom

A large dance hall in the Nobles Quarter of Ferryport. It is frequented by the influential and powerful. You must have an invitation or be a member to attend any function.

Gray Market

Ferryport is a port town. Everything that enters the harbor for sale has its tariffs and taxes applied before it leaves the ship. But things often find their way into the city by other means, bypassing those legal fees. The Grey Market is how those smugglers offload wares. It is never in the same place … Read more

Great Chasm

The rift in the mountains along the Aerlon River near the Barren Sea. It was created during the Great War by the destructive magics used.

Green Hag

Green Hag Challenge Rating: 5 Size: Medium Type: Humanoid (Monstrous) Initiative: +1   Defense Hit Points: 49 (9HD) Armor Class: 22, touch 11, flat-footed 21 (+1 Dex, +11 natural) Saves: Fort +6 Ref +7 Will +7 Weaknesses: –   Offense Speed: 30ft, swim 30ft Base Attack: +9 Melee: 2 claws +13 melee (1d4+4) Special Attacks: … Read more