Ogre
Adult ogres stand 9 to 10 feet tall and weigh 600 to 650 pounds. Their skin color ranges from dull yellow to dull brown. Their clothing consists of poorly cured furs and hides, which add to their naturally repellent odor.
Ogre
Challenge Rating: 3
Size: Large
Type: Humanoid (Giant)
Initiative: -1
Defense
Hit Points: 30 (4d8+12)
Armor Class: 17, touch 8, flat-footed 17 (+4 armor, –1 Dex, +5 natural, –1 size)
Saves: Fort +6 Ref +0 Will +3
Weaknesses: –
Offense
Speed: 40’
Base Attack: +3
Melee: Greatclub +8 melee (2d8+7)
Ranged: Javelin +1 ranged (1d8+5)
Special Attacks: —
Sanity Effects: –
Statistics
Abilities: STR 21, DEX 8, CON 15, INT 6, WIS 10, CHA 7
Skills: Acrobatics 0, Athletics +5, Awareness +2, Endurance +2, Knowledge -2, Persuasion -2, Spellcraft -, Survival +0, Thievery -1
Talents: 1 point or recommended: Toughness
Special Qualities: Darkvision 60’, low light vision
Ecology
Environment: Any
Organization: Solitary, Pair, Gang 3-8
Treasure: Standard