Hell Hound

Hellhound

Challenge Rating: 3

Size: Medium (8’)

Type: Fey (Aberration)

Initiative: +5

 

Defense

Hit Points: 25 (4d8+4)

Armor Class: 16, touch 11, flat-footed 15,  (+1 Dex, +5 natural)

Saves: Fort +5 Ref +5 Will +4

Weaknesses: Vulnerability to cold

 

Offense

Speed: 40’

Base Attack: +4

Melee: Bite +5 melee (1d8+1 plus 1d6 fire)

Ranged: —

Special Attacks: Breath weapon, fiery bite

Sanity effects: –

 

Statistics

Abilities: STR 13, DEX 13, CON 13, INT 6, WIS 10, CHA 6

Skills: Acrobatics +1, Athletics +1,  Awareness +1, Endurance +1, Knowledge –, Persuasion –, Spellcraft –, Survival +0, Thievery +3

Talents: 3 points or recommended: Improved Initiative, Run, Track

Special Qualities: Darkvision 60 ft., immunity to fire, scent,

 

Ecology

Environment: Any warm land

Organization: Solitary, pair, pack (5-12)

 

Treasure: None

 

Breath Weapon

A hell hound can breath a 10-foot cone, once every 2d4 rounds, damage 2d6 fire, Reflex DC 13 half.

 

Fiery Bite

A hell hound deals an extra 1d6 points of fire damage every time it bites an opponent.

 

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