Hellhound
Challenge Rating: 3
Size: Medium (8’)
Type: Fey (Aberration)
Initiative: +5
Defense
Hit Points: 25 (4d8+4)
Armor Class: 16, touch 11, flat-footed 15, (+1 Dex, +5 natural)
Saves: Fort +5 Ref +5 Will +4
Weaknesses: Vulnerability to cold
Offense
Speed: 40’
Base Attack: +4
Melee: Bite +5 melee (1d8+1 plus 1d6 fire)
Ranged: —
Special Attacks: Breath weapon, fiery bite
Sanity effects: –
Statistics
Abilities: STR 13, DEX 13, CON 13, INT 6, WIS 10, CHA 6
Skills: Acrobatics +1, Athletics +1, Awareness +1, Endurance +1, Knowledge –, Persuasion –, Spellcraft –, Survival +0, Thievery +3
Talents: 3 points or recommended: Improved Initiative, Run, Track
Special Qualities: Darkvision 60 ft., immunity to fire, scent,
Ecology
Environment: Any warm land
Organization: Solitary, pair, pack (5-12)
Treasure: None
Breath Weapon
A hell hound can breath a 10-foot cone, once every 2d4 rounds, damage 2d6 fire, Reflex DC 13 half.
Fiery Bite
A hell hound deals an extra 1d6 points of fire damage every time it bites an opponent.