Griffon
Challenge Rating: 4
Size: Large
Type: Magical Beast
Initiative: +2
Defense
Hit Points: 59 ( 7HD)
Armor Class: 17 (-1 size, +2 Dex, +6 natural), touch 11, flat-footed 15
Saves: Fort +8 Ref +7 Will +5
Weaknesses: –
Offense
Speed: 30ft, fly 80ft
Base Attack: +7
Melee: Bite +11 melee (2d6+4) and 2 claws +8 melee (1d4+2)
Special Attacks: Pounce, rake 1d6+2
Sanity Effects: –
Statistics
Abilities: STR 18, DEX 15, CON 16, INT 5, WIS 13, CHA 8
Skills: Acrobatics +2, Athletics +4, Awareness +5, Endurance +3, Knowledge -4, Persuasion -1, Spellcraft +1, Survival +1, Thievery +2
Talents: 3 points or recommended: Unbreakable Will, Multiattack, Weapon Focus (bite)
Special Qualities: 5ft Reach, Darkvision 60ft, low-light Vision, scent
Ecology
Environment: Temperate Hills
Organization: Solitary, pair, or pride (6-10)
Treasure: None
Pounce
If a griffon dives upon or charges a foe, it can make a full attack, including two rake attacks.
Rake
Attack bonus +8 melee, damage 1d6+2.