Hit Die: d12
Class Abilities: STR, CON
Some think the term barbarian is dismissive of a culture. Others embrace it. The barbarian is guided by intense emotions, and often does not think about who, or what, is getting in the way.
Level | Base Attack Bonus (BAB) | Fort Save | Ref Save | Will Save | Class Bonus | Level Bonus* |
1st | +1 | +2 | +0 | +0 | Rage 1 time per day | 1st Legacy Item, 5 skill points to start, 2 Talent Points |
2nd | +2 | +3 | +0 | +0 | +2 HP | Bonus Hit Point, +1 Skill Point |
3rd | +3 | +3 | +1 | +1 | All Resistances gain +1, +1 Skill Point, 1 Talent Point | |
4th | +4 | +4 | +1 | +1 | Rage 3 times per day | +1 Ability Point, +1 Skill Point, 2nd Legacy Item |
5th | +5 | +4 | +1 | +1 | +1 Deflection Bonus to AC, +1 Skill Point | |
6th | +6/+1 | +5 | +2 | +2 | All Resistances gain +1, +1 Skill Point, 1 Talent Point | |
7th | +7/+2 | +5 | +2 | +2 | +5 HP | Natural Armor +1, +1 Skill Point, 3rd Legacy Item |
8th | +8/+3 | +6 | +2 | +2 | Focused Rage once per day | +1 Ability Point, +1 Skill Point |
*Level dependant, not class dependant. These skills are completely independant of Class bonus.
Rage: A barbarian gains +2 to hit and damage in melee attacks and Damage Reduction of 1 for 30 minutes.
Focused Rage: A barbarian gains +4 to hit and damage, and Damage Reduction of 3 for 30 minutes.