Ferryport

Ferryport Final M BielaczycFerryport was built during the age of kingdoms over 1000 years ago. As part of the old kingdom of Endamas, it was a hub for riverbound trade and the central marketplace for the kingdom. It was built by the dwarves, with an extensive sewer system and 30 foot high walls guarding its perimeter. The city grew large and extended past the walls, stretching from the Forest of Kaelnor to the Altros plains to the north. During the Aradan War and the years that followed, the city suffered many setbacks. The worst was the great plague that beset the city 400 years ago. The city suffered greatly and over half of the population perished. The northern part of the sewer system, which was past the city walls, were blocked off and turned into catacombs. In the following years, the plague had several resurgences, keeping the population low and causing a citywide panic. Thankfully, it has been over 60 years since the last outbreak.

 

Today, the city is repopulated and thriving, though many empty places can still be found throughout the city proper. The southern areas beyond the city walls have become the main farmlands of the area and trade ships now travel the river regularly. Ferryport swears no allegiance to the kingdoms of Jaeldor or Bordon, though lying between the two kingdoms and being such a valuable trade route warrants its protection from other outside forces.

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Despite this time of prosperity, the city finds itself in turmoil as Lord Glycyn, baron of the city, was deposed. The city now scrambles to rebuild its government. Representatives from the neighboring kingdoms have come either to help or to hinder the process, and the political climate is quite volatile and uncertain. The anxiety of the political class has spilled into the common class, lending an edge to the city’s mood, despite its recent economic growth.

For many generations, Ferryport had been ruled by the Glycyn family. But nearly year ago, the ruling baron, Filac Glycyn, was found guilty of treason and imprisoned deep in the dungeons of what was once his own castle. Since that time, the Guildmasters of Ferryport have dedicated themselves to reforming the city so that it is ruled by a council of elected officials. While they struggle to form a cohesive government, Ferryport has become a center of hope, intrigue, treachery, and upheaval.

With the loss of the lord and the guildmasters scrambling to put together a government, most surrounding powers have sent delegations to Ferryport. Each has its own agenda, and many Ferryport citizens feel each has its own conspiratorial intents.

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Ferryport Locales:

  • Rivenhall Castle
  • Church of the One
  • Southgate Inn
  • Sanctum of the Gods
  • Free Ferry
  • Southgate
  • Center Ferry
  • Sarach Taras
  • Gertra’s Herbs
  • The Market
  • Drui’ Park
  • The Hole
  • Silas Monta’s Estate
  • Shaded Quarry
  • Skyline Gate
  • Cutlass Tavern
  • Drunken Grin Tavern and Inn
  • The Red Snapper
  • Dirt Market
  • Lord Jim’s
  • Alveon’s Alchemical Shop
  • The Undermeet
  • Gray Market
  • Dirt Market
  • 555 The Hovel

Merchant Houses of Ferryport

  • House Bale
  • House Bleigh
  • House Glycyn
  • Gonzali Merchant Family
  • The Muddy Bank Ship Company
  • Mazzia Trade Company
  • Setting Sun Trade
  • Hunt Brothers Caravans
  • Gades Trade

Ferryport Personalities

Ferryport Seven

The seven heroes who saved Ferryport from the plot of now displaced Lord Glycyn.

After saving the city, the seven have mysteriously disappeared.

  • Milentus
  • Saria
  • Jyrek
  • Mingus
  • Nizan
  • Krimson

Gades Trade

Gades is an older trade company, that owns most of the warehouses in Ferryport, and makes most of its money off of small fees helping goods find their way to the correct buyers.

Gonzali Merchant Family

The Gonzali Family come from the southern part of Ish, the port town of Merata. They run most of the merchandise from Ish into the Westlands. They also own a large portion of the Oriilot farms along the river.

Grand Ballroom

A large dance hall in the Nobles Quarter of Ferryport. It is frequented by the influential and powerful. You must have an invitation or be a member to attend any function.

Gray Market

Ferryport is a port town. Everything that enters the harbor for sale has its tariffs and taxes applied before it leaves the ship. But things often find their way into the city by other means, bypassing those legal fees. The Grey Market is how those smugglers offload wares. It is never in the same place twice, often switching from derelict house to derelict house in Fish Town. Some believe that the Kantori family runs the Gray Market, but no one has ever proven these accusations.

For all the things that can be found in the city’s main markets, some things are better bought in the shadows. The Gray Market is where these things can be found for the right price . . . if you can find it. The Market is located in the sewers below Fish Town. The right amount of silver coins in the right hands will open the way for those seeking hard to find or illegal merchandise.

Great Chasm

The rift in the mountains along the Aerlon River near the Barren Sea. It was created during the Great War by the destructive magics used.

High Administrator Toff

Aldaria Toff is the high administrator and accountant for the Merchant Guild. She has authority to interview prospective mercenaries or adventurers who respond to their offer.

Description

Toff is a middle-aged woman with brown skin, dark hair and even darker eyes. She wears a dress that looks like it is formed of one continuous colorful bolt of cloth, wound around her body. If stats are needed, use ”Townsperson – Human Commoner 2” listed in the NPC Gallery.

Background

Toff moved here from the East decades ago and has earned her respected position as high administrator and accountant for the Ferryport Merchant Guild, composed of the nine major merchant houses.

Motivations

Toff is a very lawful individual. Though she has not learned of Glycyn’s involvement in the ship disappearances, if she hears of it, she will not hesitate to report him to the guild. The well being of the guild as a whole is her main concern, and she will not turn a blind eye to unlawful activity by any guild members or houses. That being said, she will generally recommend that matters be taken care of internally, rather than involve the law. To her, guild law is a higher law than that of whatever ruler may be sitting on a throne at any given time.

House Bale

House Bale is one of the oldest merchant houses in Ferryport. They do not specialize in anything, instead having their hands in a little bit of everything. The current head of the family, Wain Bale, is a good looking man, loved by his family and workers. He can be a bit reclusive, but he never misses an event in Ferryport. He is one of the most vocal opponents to another Lordship, instead aligning with Silas Monta in forming a council to rule the city state.

Heathas Glycyn has been a guest of this house since her husband was deposed. Filac was an unhappy, unfriendly man, and she has disavowed his name and title and now goes by her maiden name, Heathas Lachnoran. (Due to his opposition to Filac Glycyn’s return to Lordship, and because his family is harboring Filac’s “traitorous” wife, Bale’s company his been the main target of Korin Glycyn’s piracy plot.)

House Bleigh

House Bleigh is the second oldest house in Ferryport after House Bale. They have long traded in goods with the far north, with strong ties to the Mideon Kingdom. House Bleigh is headed by Vitus Bleigh, whose family comes from old money. He is quite beside himself at the loss of Jaeldor’s Pride, perhaps even more so than the loss of his nephew Timoth, as it is one of the finest ships on the Aerlon. He purchased the ship from a retiring merchant in Jaeldor, who had no heir.