Archer

Archer

Archers are ranged specialists. All of their abilities are focused on damaging opponents from afar.

Archer 1

Class/Level: Fighter 1

Challenge Rating: 1/2

Size: M

Initiative: +4

Defense

Hit Points: 11 (1HD)

Armor Class: 17 , touch 14, flat-footed 13 ( +4 DEX, +2 Armor, +1 Shield)

Offense

Speed: 30 ft.

Base Attack: +1

Melee: Short Sword +3 (1d6+2); Dagger +3 (1d4+2)

Ranged: Short Bow +5 (1d6) or Rapid Shot; 2xShortbow +3 (1d6)

Special Attacks: –

Statistics

Abilities: STR +2, DEX +4, CON +1, INT 0, WIS +1, CHA -1

Skills: Acrobatics +6, Athletics +4,  Awareness +3, Endurance +1, Knowledge 0, Persuasion +1, Survival +3, Thievery +4

Talents: 2 Points or recommended: Rapid Shot

Special Qualities: Heroic Surge  

Equipment:

Leather Armor, Buckler, Short Sword, Short Bow, Dagger

Archer 2

Class/Level: Fighter 2

Challenge Rating: 1

Size: M

Initiative: +4

Defense

Hit Points: 21 (2HD)

Armor Class: 17 , touch 14, flat-footed 13 ( +4 DEX, +2 Armor, +1 Shield)

Offense

Speed: 30 ft.

Base Attack: +2

Melee: Short Sword +4 (1d6+2); Dagger +4 (1d4+2)

Ranged: Short Bow +6 (1d6) or Rapid Shot; 2xShortbow +4 (1d6)

Special Attacks: –

Statistics

Abilities: STR +2, DEX +4, CON +1, INT 0, WIS +1, CHA -1

Skills: Acrobatics +6, Athletics +4,  Awareness +3, Endurance +2, Knowledge 0, Persuasion +1, Survival +3, Thievery +4

Talents: 3 Points or recommended: Rapid Shot, Far Shot

Special Qualities: Heroic Surge  

Equipment:

Leather Armor, Buckler, Short Sword, Short Bow, Dagger

  • Same as Race. Human racial language is Common.

Archer 3

Class/Level: Fighter 3

Challenge Rating: 2

Size: M

Initiative: +6

Defense

Hit Points: 28 (3HD)

Armor Class: 19 , touch 14, flat-footed 15 ( +4 DEX, +4 Armor, +1 Shield)

Offense

Speed: 30 ft.

Base Attack: +3

Melee: Short Sword +5 (1d6+2), Dagger +5 (1d4+2)

Ranged: Short Bow +7 (1d6) or Rapid Shot; 2xShortbow +5 (1d6)

Special Attacks: –

Statistics

Abilities: STR +2, DEX +4, CON +1, INT 0, WIS +1, CHA -1

Skills: Acrobatics +6, Athletics +4,  Awareness +4, Endurance +2, Knowledge 0, Persuasion +1, Survival +3, Thievery +4

Talents: 4 Points or recommended: Rapid Shot, Far Shot, 

Special Qualities: Heroic Surge, Quick Recovery, Improved Initiative  

Equipment:

Chain Shirt, Buckler, Short Sword, Short Bow, Dagger

Archer 4

Class/Level: Fighter 4

Challenge Rating: 3

Initiative: +6

Defense

Hit Points: 37 (4HD)

Armor Class: 19 , touch 14, flat-footed 15 ( +4 DEX, +4 Armor, +1 Shield)

Offense

Speed: 30 ft.

Base Attack: +4

Melee: Short Sword +7 (1d6+3), Dagger +7 (1d4+3)

Ranged: Short Bow (Composite) +8 (1d6+3) or Rapid Shot; 2x Shortbow (Composite) +6 (1d6+3)

Special Attacks: –

Statistics

Abilities: STR +3, DEX +4, CON +1, INT 0, WIS +1, CHA -1

Skills: Acrobatics +7, Athletics +4,  Awareness +4, Endurance +4, Knowledge 0, Persuasion +1, Survival +3, Thievery +4

Talents: 5 Points or recommended: Improved Initiative, Rapid Shot, Far Shot, Point Black Shot

Special Qualities: Heroic Surge, Quick Recovery  

Equipment:

Chain Shirt, Buckler, Short Sword, Short Bow (Composite), Dagger

Archer 5

Class/Level: Fighter 5

Challenge Rating: 4

Size: M

Initiative: +6

Defense

Hit Points: 44 (5d10+5)

Armor Class: 20 , touch 15, flat-footed 15 ( +4 DEX, +4 Armor, +1 Shield, +1 Dodge)

Offense

Speed: 30 ft.

Base Attack: +5

Melee; 2 Short Sword +8 (1d6+3); 2 Dagger +8 (1d4+3);

Ranged; 2 Short Bow (Composite) +9 (1d6+3) or Rapid Shot; 3 Shortbow (Composite) +7 (1d6+3)

Special Attacks: –

Statistics

Abilities: STR +3, DEX +4, CON +1, INT 0, WIS +1, CHA -1

Skills: Acrobatics (Reflex) +7, Athletics +4,  Awareness +4, Endurance (Fortitude) +4, Knowledge 0, Persuasion +1, Survival (Will) +4, Thievery +4

Talents: 6 Points or recommended: Dodge, Improved Initiative, Rapid Shot, Far Shot, Point Black Shot

Special Qualities: Extra Attack, Heroic Surge, Quick Recovery  

Equipment:

Chain Shirt, Buckler, Short Sword, Short Bow (Composite), Dagger

Archer 6

Class/Level: Fighter 6

Challenge Rating: 5

Size: M

Initiative: +6

Defense

Hit Points: 53 (6d10+8)

Armor Class: 20 , touch 15, flat-footed 15 ( +4 DEX, +4 Armor, +1 Shield, +1 Dodge)

Offense

Speed: 30 ft.

Base Attack: +6

Melee; 2 Short Sword +9 (1d6+3); 2 Dagger +9 (1d4+3);

Ranged; 2 Short Bow (Composite) +11 (1d8+4) or Rapid Shot; 3 Shortbow (Composite) +9 (1d8+4)

Special Attacks: –

Statistics

Abilities: STR +3, DEX +4, CON +1, INT 0, WIS +1, CHA -1

Skills: Acrobatics (Reflex) +7, Athletics +4,  Awareness +4, Endurance (Fortitude) +5, Knowledge 0, Persuasion +1, Survival (Will) +4, Thievery +4

Talents: 7 Points or recommended: Dodge, Improved Initiative, Rapid Shot, Far Shot, Point Black Shot, Weapon Specialty (Longbow)

Special Qualities: Extra Attack, Good Position, Heroic Surge, Quick Recovery  

Equipment:

Chain Shirt, Buckler, Short Sword, Longbow (Composite), Dagger

Archer 7

Class/Level: Fighter 7

Challenge Rating: 6

Initiative: +6

Defense

Hit Points: 60 (7d10+9)

Armor Class: 20 , touch 15, flat-footed 15 ( +4 DEX, +4 Armor, +1 Shield, +1 Dodge)

Offense

Speed: 30 ft.

Base Attack: +7

Melee; 2 Short Sword +10 (1d6+3); 2 Dagger +10 (1d4+3);

Ranged; 2 Short Bow (Composite) +12 (1d8+4) or Rapid Shot; 3 Shortbow (Composite) +10 (1d8+4)

Special Attacks: –

Statistics

Abilities: STR +3, DEX +4, CON +1, INT 0, WIS +1, CHA -1

Skills: Acrobatics (Reflex) +7, Athletics +5,  Awareness +4, Endurance (Fortitude) +5, Knowledge 0, Persuasion +1, Survival (Will) +4, Thievery +4

Talents: 8 Points or recommended: Dodge, Improved Initiative, Nimble, Rapid Shot, Far Shot, Point Black Shot, Weapon Specialty (Longbow)

Special Qualities: Extra Attack, Good Position, Heroic Surge, Quick Recovery  

Equipment:

Chain Shirt, Buckler, Short Sword, Longbow (Composite), Dagger

Archer 8

Class/Level: Fighter 8

Challenge Rating: 7

Size: M

Initiative: +6

Defense

Hit Points: 71 (8d10+14)

Armor Class: 20 , touch 15, flat-footed 15 ( +4 DEX, +4 Armor, +1 Shield, +1 Dodge)

Offense

Speed: 30 ft.

Base Attack: +8

Melee; 3 Short Sword +11 (1d6+3); 3 Dagger +11 (1d4+3);

Ranged; 3 Short Bow (Composite) +14 (1d8+4) or Rapid Shot; 4 Shortbow (Composite) +12 (1d8+4)

Special Attacks: –

Statistics

Abilities: STR +3, DEX +5, CON +1, INT 0, WIS +1, CHA -1

Skills: Acrobatics (Reflex) +9, Athletics +5,  Awareness +6, Endurance (Fortitude) +5, Knowledge 0, Persuasion +1, Survival (Will) +4, Thievery +5

Talents: 9 Points or recommended: Alertness, Dodge, Improved Initiative, Nimble, Rapid Shot, Far Shot, Point Black Shot, Weapon Specialty (Longbow)

Special Qualities: Bonus Attack, Extra Attack, Good Position, Heroic Surge, Quick Recovery  

Equipment:

Chain Shirt, Buckler, Short Sword, Longbow (Composite), Dagger