Basilisk
Challenge Rating: 5
Size: Medium
Type: Magical Beast
Initiative: -1
Defense
Hit Points: 52 (7HD)
Armor Class: 17, touch 9, flat-footed 17 (-1 Dex, +8 Natural)
Saves: Fort +9 Ref +4 Will +5
Weaknesses: Mirrors
Offense
Speed: 20ft
Base Attack: +7
Melee: Bite +10 (1d8+4)
Special Attacks: Gaze
Statistics
Abilities: STR 16, DEX 8, CON 15, INT 2, WIS 13, CHA 11
Skills: Acrobatics -1, Athletics +3, Awareness +5, Endurance +2, Knowledge N/A, Persuasion +0, Spellcraft +2, Survival +1, Thievery -1
Talents: Blind Fight, Great Fortitude, Unbreakable Will, Investigator
Special Qualities: Darkvision 60ft
Ecology
Environment: any
Organization: solitary, pair, or colony (3–6)
Treasure: Incidental
Gaze
Turn to stone permanently (as flesh to stone), range 30 feet, Fortitude DC 15 negates. A creature petrified in this matter that is then coated (not just splashed) with fresh basilisk blood (taken from a basilisk no more than 1 hour dead) is instantly restored to flesh. A single basilisk contains enough blood to coat 1d3 Medium creatures in this manner.